[Image: An elf inspects some potions] Skills represent a character's training and experience at performing certain tasks.
[Image: A gnome leaps across a chasm accompanied with her bird friend] General skills are used for making checks to perform tasks throughout their adventures.
[Image: A hooded GM peers over a GM screen] Some checks have the Secret trait. These are rolled by the GM behind the screen.
To find a character's skill modifier, add the following:
The skill's ability modifier [Image: A fist that stands for Strength, boot for Dexterity, hearts for Constitution, brain for Intelligence, owl for Wisdom, and flower for Charisma] plus the proficiency bonus [Image: Four stars signifying Legendary skill training] plus other bonuses [Image: A condition icon with music notes for Bardic Inspiration] plus penalties [Image: A condition icon showing a sickened face] equals the Skill modifier
Player Core pg 225
Simply PF2e, created by Quinn L. Stone and product of Eldritch Osiris Games
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